This page contains the different roles within the UXR path (Design department). Choose the relevant role you want to learn about. You can also enter the “Professional Path” to access the relevant skills and resources (coming soon!). đ
Can take projects from A-Z while knowing when and how to raise flags. Leads medium-sized projects and takes part in complex core projects.Â
Extra duties: Buddy, UXR research initiatives, CV overviews.
Experience required in this role before getting promoted to the next level:Â
Executes well-defined tasks fast and with minimum iterations. Manages time independently.
Fast execution that meets deadlines.Â
Makes data-driven decisions. Constantly measures their tasks impact, checks the data and makes changes to their actions accordingly.
Is a problem solver, supports others, promotes mutual help. Engages communication with all stakeholders, can collaborate with everyone.
Positive promoter â helps the team succeed as a team. Can get people to join and help with their projects.
Leader and influencer in the UXR team and the entire company. Can take many missions upon itself and can easily move between projects. Knows and dictates the monday UXR values. Leads core projects and takes part in company-wide goals. This is a core role with a wide range of growth within itself.
Extra duties: Trainer, lead cross-design projects, perform UXR review, Interviews.
Experience required in this role before getting promoted to the next level:
Plays a significant part on the team core projects. Can cope with multiple areas of responsibilities. Can lead a small to medium project end to end.
Responsible and accountable for the execution and communication of their research.
Focuses the team on easy, fast, and effective solutions while maintaining an high standard product and looking at the long-term goals and progress.
Manifesting the company values, affecting personal and others in an efficient manner . The ability to communicate and collaborate with diverse peers, management, and stakeholders (both in writing and verbally).
Their behavior and actions turn them into the professional go-to . Taking part and positively affecting the decision-making in their team.
This role is not mandatory. It’s a short and experimental role in which the UXR can explore managerial ownership and IC projects. This role will determine (both by the UXR and the company) the following career path: Managerial or IC. This role has quick feedback loops between the manager and the UXR in order to experience and gain trust with the next role.
Extra duties: Cross-builders review, mentoring, taking across builders execution ownership, cross-domain project leadership, lectures, and retro review.
Experience required in this role before getting promoted to the next level:
Holds the complexity of either multiple domains with a common area, or a domain with deep or very high complexity. Enabler of key projects, champion of the UXR excellence and the design depth of their domain.
Extra duties: Part of the design extended leadership forums, leads cross-builders projects, mentors UXR.
Experience required in this role before getting promoted to the next level:
Leads design execution of large and complex efforts. Breaks down into concerns and areas of volatility, provides high-level solutions, and hands it off to the team.
Can project manage any type of task and bring it to production. Able to independently perform deep massive changes with speed while maintaining high quality.
Manages to inspire their team through planning, context building, and setting aspirational goals, creating a setup for people to excel. Has a great halo effect that translates to people growth, drives deep research understanding, standards improvements and better focus on the most impactful points in every team/project heâs part of.
Team communication engine. Promotes mondayâs culture in their day to day actions and decisions, sets an example in their actions that promotes our core values and principles.Â
Stakeholders management â can effectively communicate and set expectations with multiple stakeholders across the organization over a predefined goal.
Leads a team of UXR with Joint KPIs. They are responsible for developing the people on their teamâin particular, mid-level and beginners. Responsible for quality, creativity, and delivery of projects they are overseeing, along with revenue user satisfaction as well as for the team satisfaction and well-being.
Extra duties: A member of the extended design leadership team, a member of the team leadership forums, and a member of cross-design projects.
Experience required in this role before getting promoted to the next level:
Understands all UXR aspects, and sets standards in every area – tech, business, product, craftsmanship.
Provides the right level of guidance and technical mentorship for people that maximize personal growth and productivity.
Manages to inspire their team through planning, context building and setting aspirational goals, creates a setup for people to excel
Team communication engine. Keeps all team members aligned with others work by creating a sharing environment.
*** Managerial roles have the ‘Leadership & Ownership’ vector in any aspect of their work, therefore they will not be written as a separate vector here.